The player should use the stone gathered and the plates manufactured to build more miners, using stone to make stone furnaces. They are faster to destroy and yield a significantly greater amount of stone then hand mining a coal or stone patch. The fastest way to gather stone and fuel necessary to craft and power furnaces and miners is to find rocks and huge rocks.
#Factorio map viewer seed free#
If anything goes wrong, feel free to drop a comment and I'll see if I can help.Like the Hopper's automation function in Minecraft, the player is now free to explore and gather more materials while their machines make plates. I made a previews folder under my Factorio directory in steam, put my custom map-gen-setting and map-settings JSONs in there with this script, and told it to create previews there, just so everything was in one place. You should be able to put it wherever you want. %factorio% -create "%AppData%\Factorio\saves\Seed_%mapgenseed%" -map-gen-settings %mapgensettings% -map-settings %mapsettings% -map-gen-seed=%mapgenseed%Įcho Created "%AppData%\Factorio\saves\Seed_%mapgenseed%" %factorio% -generate-map-preview %mapname% -map-gen-settings %mapgensettings% -map-settings %mapsettings% -map-preview-size=%mappreviewsize% -map-preview-scale=%mappreviewscale% -map-gen-seed=%mapgenseed%Įcho Generated %numpreviews% map preview(s), output into %mapnamedir% Set mapname="%mapnamedir%SEED-%mapgenseed%_size-%mappreviewsize%_scale-%mappreviewscale%.png" Otherwise, that's all of the settings.įor /l %%i in (1,1,%numpreviews%) do call :generate_preview %%i REM if you need to change where the generated map is saved, you can edit it in the generate_map function below. REM the number at the end will be used as a seed and it will not generate any previews REM when you find a seed you like and would like to generate the map, just turn this call on (remove the REM)
#Factorio map viewer seed windows#
REM If it matters to you, this is actually 1 below the starting seed that the command will use, because windows batch language sucks and I'm tired of writing it u/Dreadnougat recommends using a number over 1000 Set mapsettings="C:\Program Files (x86)\Steam\SteamApps\common\Factorio\data\" REM This should point to your map-settings.json. Set mapgensettings="C:\Program Files (x86)\Steam\SteamApps\common\Factorio\data\" REM This should point to your map-gen-settings.json. REM This is the directory where you want to store the preview images. Set factorio="C:\Program Files (x86)\Steam\SteamApps\common\Factorio\bin\圆4\factorio.exe" This script is not smart enough to stop running if the generation fails from a syntax error, so you'll get 20 error messages if you generate 20 previews. REM I recommend generating 1 test preview before turning up the number to generate. REM Credit goes to /u/Dreadnougat for the original google doc that created the generate preview command. REM why are comments done with rem in this language Instructions are written in the comments off After you find a seed you like, there is a "call :generate_map" command that you can uncomment and plug the seed into. bat with notepad++ or any other text editor). The fields are populated with default values from the google doc, let me know if they don't work.
#Factorio map viewer seed code#
As with any code given to you by a stranger on the internet, you should read through it and make sure it's not suspicious. I thought I'd share it in case anybody else would like to use it. I took what his google doc was doing and crudely stuffed it into a windows batch file. Most of the credit goes to /u/Dreadnougat, as this is based off of his tool to rapidly generate map previews.